/*
	Ethnis Gun Generator V 0.0

	Weapon Properties
		
		WeaponClass	-Brawl, Stomp, Weaponry, Precision
		
		Stun			- Incapacitation
		Energy			- Elemental Damage
		Pierce			- Armor Bypass
		BaseDmg			- Pure Damage of the weapon
		
		Weight			- How much the weapon weights
		Durability		- Condition of the weapon in %
		S_Durability	- String representation of weapon health

	
			Types of Ratios
			
				P	S	D	AR	

	PIERCE		2	0	2	0	
	PIERCE+		3	0	1	0	
	STUN		0	2	2	0
	STUN+		0	3	1	0
	BALANCE		1	1	2	0	
	PROTECT		0	1	1	2

	For Example, a level 20 Pierce+ Weapon would have 15 Pierce and 5 Damage, keeping a 3:1 Ratio.
			
		Mharys/Carbitanium			- Adds weight for durability
		Photon/Flachetes			- Sacrifices Stun and Energy for Pierce
		Arc/Plasma/Frost			- Sacrifices Pierce and Stun for Energy
		Power/Chain/Lead			- Sacrifices Pierce and Energy for Stun

	ROF
		Semi Automatic
		Automatic
		Single Shot
		Bolt


	Level is determined by the spread it has.
	For Example
		1: 10 Base Damage, 20 Pierce, 10 Stun and 0 Energy = Level 40 Gun
		2: Make it a Chain type weapon, sacrifices the stun for pierce.
		3: 10 Base, 30 Pierce.
		4: Add the Power Augment, which add 5 to all but Energy fields.
		5: 15 Base, 35 Pierce, 5 Stun
		6: Randomly choose ROF
		7: Have the program figure out the highest stat and name accordingly.

			if(Highest Stat == Pierce)
			{
				if(HS > 30)
				{GunRank = UncommonPierce;}
				
				elseif(HS >20;}
				{GunRank = Common;}
			}

			Prefix 1 = Power
			Prefix 2 = Chain		
			GunRank = UncommonPierce	
			ROF = Automatic  //I chose this arbitrarily

			switch(GunRank)
			{
				case UncommonPierce:
					switch(ROF)
						{
							case Automatic:
									GunName = Assault;
									break;
							case SingleShot:
									GunName = Carbine;
									break;
							case (etc):
									etc;
									break;
						}
				break;

				case IncrediblePierce:
					switch(ROF)
						{
							case Automatic:
									GunName = Shredder;
									break

							case (etc):
									etc;
									break;
						}
				break;
			}


			8)Results....

			Level 55 Power Chain Assault: 15 Base, 35 Pierce, 5 Stun







*/